| 期刊ISSN: | 0272-1716 | ||
|---|---|---|---|
| E-ISSN: | 1558-1756 | 期刊级别: | |
| 影响因子: | 1.7 | 检索数据库: | |
| 自引率: | 5.9% | 出版语言: | 英文 |
| 出版信息 | |
|---|---|
| 出版社 | IEEE Computer Society |
| 期刊官网 | http://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=38 |
| 涉及的研究方向 | 计算机技术、计算机:软件工程2 |
| 年文章数 | 0 |
| 是否OA | 否 |
| APC费用 | |
| SCI期刊收录coverage | |
| 期刊简介 |
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IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics, visualization, virtual and augmented reality, and HCI. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments. Theme issues guest edited by leading researchers in their fields track the latest developments and trends in computer-generated graphical content, while tutorials and surveys provide a broad overview of interesting and timely topics. Regular departments further explore the core areas of graphics as well as extend into topics such as usability, education, history, and opinion. Each issue, the story of our cover focuses on creative applications of the technology by an artist or designer. Published six times a year, CG&A is indispensable reading for people working at the leading edge of computer-generated graphics technology and its applications in everything from business to the arts.
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| 最新中科院SCI期刊分区 (基础版) |
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| 最新中科院SCI期刊分区 (升级版) |
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| Cite Score相关 | ||||
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| Cite Score | Cite Score | SJR | SNIP | 排名 |
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第三届算法、计算和机器学习国际会议(CACML2025)